Games That I’ve Worked On
Castlevania - A Fanmade Game
"A group of fans' humble homage to Konami's classic franchise."
Platform
Windows
Role(s)
Team Lead, Gameplay & Level Designer, Gameplay Programmer
Contributions:
• Formed a 6-man development team for a demo and fan tribute to Konami's Castlevania franchise.
• Coordinated tasks of engineering, design, art, and writing to team members to make efficient the production process.
• Set up gothic, horror-inspired game level & aesthetic to give visual appeal & life to the project.
• Enabled player’s whip attack to increase its range in multiple directions.
Project Details
• Created as first project for the Video Game Development Club at UC Irvine.
• Developed in Unity, C#.
• Teammates: Mark Pareja, Brett Galkowski, Michael Kirk, Riley Park, Wilfredo Paraiso
• Github repo: https://github.com/avithesun/VGDC-Castlevania
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